Here’s the thing about a video game soundtrack. It has to be more than just a collection of good music.
I mean, anyone can just throw money at record labels and cobble a licensed soundtrack together. EA Sports do this every year, but nobody buys — or even notices — games like FIFA or Madden for whatever pop/rap group is blaring over a menu screen.
They key to a great licensed soundtrack, one that actually matters, is to not only have it made up of great music, but have that music play a part in how you experience and remember the game.